Monday, April 8, 2013
Martian Manhunter [MHR]
Martian Manhunter (Watcher Datafile)
Solo d8 Buddy d6 Team d10
Ambassador from Mars
Ethical Psychic
Soul of the Justice League
Powersets:
Martian Physiology:
Flight d8
Invisibility d10
Intangibility d10
Shapeshifting d10
Stretching d6
Superhuman Strength d10
Superhuman Stamina d10
Telepathy d10
SFX: Multipower. Use two or more Martian Physiology powers in a single dice pool at -1 step for each additional power.
SFX: Flexible. Split a Martian Physiology power into 2d at –1 step, or 3d at –2 steps.
Limit: Vulnerable to Fire. Shutdown any Martian power and gain 1 PP when affected by a heat-based complication. Recover by removing the complication.
Specialties:
Combat Expert
Cosmic Expert
Crime Expert
Psych Expert
Science Expert
Design Notes: J'onn is a crazy powerful character, one almost more suited for a cosmic-level game than the Justice League. But his weakness to fire is a huge limitation, and he's an ethical telepath, something he obviously didn't instill too much of in his "niece."
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment