Thursday, August 16, 2012

Smallville Season 10 - Green Arrow [MHR]

Oliver Queen / Green Arrow

Solo d10 Buddy d6 Team d8

Distinctions:
Assembling a Team
Playboy by Day, Vigilante By Night
World's Greatest Archer

Power Sets: 

Constant Training
Enhanced Reflexes d8,  Enhanced Stamina d8
SFX: Focus. If your pool includes a Constant Training power, you may replace two dice
of equal size with one stepped-up die.
SFX: Second Wind. Before you make an action including a Constant Training power, you
may move your physical stress die to the doom pool and step up that Constant Training power for this action.
Limit: Exhausted. Shutdown any Constant Traning power to gain 1 PP. Activate an opportunity or participate in a Transition Scene to recover that power.

Tricked Out Bow
Weapon d8, Zipline d6 
SFX: Knockout Gas Arrow. Target multiple opponents. For every additional target, add d6
to your pool and keep +1 effect die.
SFX: Explosive Arrow. Step up or double Weapon for one action. If the action fails, add
a die to doom pool equal to the normal rating of your power die.
Limit: Gear. Tricked Out Bow and gain 1 PP. Take an action vs. doom pool to recover.

Specialties:
Acrobatic Master d10, Business Expert d8, Combat Master d10, Covert Master d10, Crime Expert d8, Menace Expert d8, Tech Expert d8, Vehicle Expert d8

Milestones:

The World Needs Heroes
1 xp when you talk to another metahuman about joining The Team.
3 xp when you aid a prospective member of the team, either in a combat or transition scene.
10 xp when you convince the hero to join The Team or reject them.

Money Is Like a Super-Power
1 xp when you use your Business Expert in a conflict.
3 xp when you exploit another character’s business holdings or resources.
10 xp when you choose to either seize another character’s business assets or surrender your own to them.

No comments:

Post a Comment